About
Abandon the boring life and join us! We are Abandal Studios a new studio working collaboratively online to create a Horror Mystery game called One Night Falls, and we would love to share this amazing journey with you 👾
We currently are a team consisting of a Concept Artist, 4 Dedicated Modelers including 2 character modelers, texture specialist and props artist. 1 dedicated Programmer/Technical Director. A graphic designer, composer, Social Media Manager and a Creative Director (also models, programs etc.) and a Game Producer with experience organizing large teams.
About the game: it’s a horror mystery game with a complicated story. The whole game is in a house and has a lot of special effects and movements.
The Game is being built using Unity3D. The art style is realistic and so Moderately High Poly.
We are always Looking For talented people to work with on us to create this great project! The studio is a great place to utilize and improve your skills while working together on a great team to complete a fantastic project. There is potential to move into a leadership position if have the technical, leadership and organizational skills.
A little about us: (our leadership team)
Ethan: I am a skilled programmer in many languages. I have been programming for 9 years now. I have experience leading teams and projects, and I am really enjoying leading a team of good people into what can become our great project.
Inbar: I am a professional Java and Python programmer and a gamer for nearly 8 years. I also have a lot of experience with sketchup. At the moment I am working on my first Computer Science degree I am going to take care of the project & make sure it will be well organized, and that we will all have a meaningful part in the project. Inbar has the main creative vision for the Project.
Robin: I am a Game Producer and Coach. I have experience organizing both small and large teams and studios. I have tended to specialize in early stage, bringing game concepts to prototype. However increasingly play a role in Post Production and Publishing. It is very rewarding to support the rest of the team through the creative process.
Compensation is through Revenue Share based on how much time each member puts into the project, the amount of work they have done, & their role in the group.